Batalkampanjo |
---|
AOI DID OI HttT LOW Libero NR SoF SotBE THoT TRoW TSG RpDF UtBS - TFGE |
Era |
Edh S - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lingvo |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Summns Masters are Summoners of the Fourth Degree, the most powerful and experienced of them. They maintain large magic Circles. These Circles can cure, empower, and be used to attack. Their Incantations of Power are very powerful, but are difficult to invoke correctly.
Specialaj notoj: The unit has magical attacks, which always have a high chance of hitting an opponent. The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of basic healing.
Avanca de: | Grand Summoner |
---|---|
Avancu al: | |
Kostoj: | 20 |
Sano: | 65 |
Movoj: | 5 |
Spertoj: | 100 |
Nivelo: | 4 |
Aparteneco: | neŭtrala |
ID | I8 Ak_SummonerIV |
Kapabloj: | megacircle, curing, leadership, Summon |
magical scimitar klingo | 8 - 3 de proksime | magia | |
hammer frapo | 13 - 2 de proksime | ||
circle of destruction fajro | 14 - 1 distance | always hits | |
incantation of power arcane | 50 - 1 distance | magia |
Rezisto: | |
---|---|
klingo | 0% |
piko | 0% |
frapo | 0% |
fajro | 0% |
frosto | 0% |
arcane | 20% |
Tereno | Kosto de movo | Defendo |
---|---|---|
Arbaro | 2 | 50% |
Bordregiono | 2 | 30% |
Flat | 1 | 40% |
Frozen | 3 | 20% |
Funga Bosko | 2 | 50% |
Kastelo | 1 | 60% |
Kaverno | 2 | 40% |
Malprofunda akvo | 3 | 20% |
Marĉo | 3 | 20% |
Montetoj | 2 | 50% |
Montoj | 3 | 60% |
Netrapaseblaj Montoj | 99 | 40% |
Profunda Akvo | 99 | 20% |
Sablo | 1 | 40% |
Unwalkable | 99 | 20% |
Vilaĝo | 1 | 60% |